Unigine::WidgetMenuBar Class
Header: | #include <UnigineWidgets.h> |
Inherits from: | Widget |
This class creates a horizontal menu bar.
The object of this class looks as follows:
See Also#
- Widgets sample in C# Component Samples suite
WidgetMenuBar Class
Members
getNumItems() const#
Returns the current number of items in the menu bar.
Return value
Current number of items in the menu bar.getSpaceY() const#
Returns the current vertical space between menu items and menu borders.
Return value
Current vertical space between menu items and menu borders, in pixels.getSpaceX() const#
Returns the current horizontal space between menu items and menu borders.
Return value
Current horizontal space between menu items and menu borders, in pixels.void setSelectionColor ( const Math::vec4& color ) #
Sets a new color to be used to highlight the current selection for the widget.
Arguments
- const Math::vec4& color - The color in the RGBA format.
Math::vec4 getSelectionColor() const#
Returns the current color to be used to highlight the current selection for the widget.
Return value
Current color in the RGBA format.static WidgetMenuBarPtr create ( const Ptr<Gui> & gui, int x = 0, int y = 0 ) #
Constructor. Creates an empty menu bar and adds it to the specified GUI.Arguments
- const Ptr<Gui> & gui - GUI, to which the menu bar will belong.
- int x - Offset along the X axis.
- int y - Offset along the Y axis.
static WidgetMenuBarPtr create ( int x = 0, int y = 0 ) #
Constructor. Creates an empty menu bar and adds it to the Engine GUI.Arguments
- int x - Offset along the X axis.
- int y - Offset along the Y axis.
void setItemData ( int item, const char * str ) #
Sets the text data for the item with the specified number. The data can be used as a text identifier of the item (instead of using the item number).Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
- const char * str - Item text data to be set.
const char * getItemData ( int item ) const#
Returns the text data of the item with the specified number. The data can be used as a text identifier of the item (instead of using the item number).Arguments
- int item - Item number in range from 0 to the total number of items.
Return value
Item text data.void setItemEnabled ( int item, bool enabled ) #
Sets an enabled flag for the item.Arguments
- int item - Item number in range from 0 to the total number of items.
- bool enabled - true to enable the item; false - to disable it.
bool isItemEnabled ( int item ) const#
Returns a value indicating if the given item is enabled.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
Return value
true if the item is enabled; otherwise - false.void setItemMenu ( int item, const Ptr<WidgetMenuBox> & menu ) #
Sets a menu for a given item.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
- const Ptr<WidgetMenuBox> & menu - Menu box.
Ptr<WidgetMenuBox> getItemMenu ( int item ) const#
Returns the menu of a given item.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
Return value
Menu box.void setItemSpace ( int item, int space ) #
Sets a space between the given menu item and the next item located to the right.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
- int space - Space to set, in pixels.
int getItemSpace ( int item ) const#
Returns the space between the given menu item and the next item located to the right.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
Return value
Space between items, in pixels.void setItemText ( int item, const char * str ) #
Sets a title for a given item.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
- const char * str - Menu title.
const char * getItemText ( int item ) const#
Returns the title of a given item.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
Return value
Item title.void setSpace ( int x, int y ) #
Sets a space between menu items and between menu items and menu borders.Arguments
- int x - Horizontal space, in pixels. If a negative value is provided, 0 will be used instead.
- int y - Vertical space, in pixels. If a negative value is provided, 0 will be used instead.
int addItem ( const char * str ) #
Adds an empty menu with a given title.Arguments
- const char * str - Menu title.
Return value
Number of the added menu.int addItem ( const char * str, const Ptr<WidgetMenuBox> & menu ) #
Adds the specified submenu (MenuBox) with a given title.Arguments
- const char * str - Menu title.
- const Ptr<WidgetMenuBox> & menu - Submenu (MenuBox).
Return value
Number of the added menu.void clear ( ) #
Removes all menus from the menu bar.void removeItem ( int item ) #
Removes a given item from the menu bar.Arguments
- int item - Item number in range from 0 to the total number of menu bar items.
The information on this page is valid for UNIGINE 2.20 SDK.
Last update:
29.04.2025
Помогите сделать статью лучше
Была ли эта статья полезной?
(или выберите слово/фразу и нажмите Ctrl+Enter