Plugins
surround_00#
Usage of the Surround GUI plugin to render interface and meshes across three monitors
SDK Path: <SDK_INSTALLATION>
gpu_monitor_00#
Usage of the GPUMonitor plugin to display the graphics card information
SDK Path: <SDK_INSTALLATION>
steam_00#
Steam integration example using the UnigineSteam plugin
SDK Path: <SDK_INSTALLATION>
kinect_00#
Receiving buffer data (color, depth, IR range) from the Kinect2 sensor
SDK Path: <SDK_INSTALLATION>
kinect_01#
Receiving virtual skeleton data (position and orientation of bones in a 3D world) from the Kinect2 sensor
SDK Path: <SDK_INSTALLATION>
kinect_02#
Receiving face data (boundaries and facial key points, in coordinates of color and IR buffers) from the Kinect2 sensor
SDK Path: <SDK_INSTALLATION>
vrpn_client_00#
Receiving data from the FlyStick device and two sensors, tracking this device and a head
SDK Path: <SDK_INSTALLATION>
vrpn_client_01#
Receiving data from the virtual FlyStick device and two sensors, tracking this device and a head, inside the UNIGINE scene
SDK Path: <SDK_INSTALLATION>
arttracker_00#
Integration with ARTTRACK systems (optical motion capture hardware) from ART
SDK Path: <SDK_INSTALLATION>
The information on this page is valid for UNIGINE 2.20 SDK.