Widgets
button_00#
Toggle button
SDK Path: <SDK_INSTALLATION>
canvas_00#
Colored lines and polygons drawn on WidgetCanvas
SDK Path: <SDK_INSTALLATION>
canvas_01#
Textured polygons drawn on WidgetCanvas
SDK Path: <SDK_INSTALLATION>
canvas_02#
Cube simulated by indexed 3D points that form line segments and polygons drawn on WidgetCanvas
SDK Path: <SDK_INSTALLATION>
canvas_03#
Textured mesh simulated by indexed 3D points that form line segments and polygons drawn on WidgetCanvas
SDK Path: <SDK_INSTALLATION>
color_00#
Gui color multiplier usage
SDK Path: <SDK_INSTALLATION>
flags_00#
Overlapped windows
SDK Path: <SDK_INSTALLATION>
flags_01#
Fixed overlapped windows
SDK Path: <SDK_INSTALLATION>
font_00#
Wrapped font
SDK Path: <SDK_INSTALLATION>
font_01#
WidgetLabel rich font
SDK Path: <SDK_INSTALLATION>
font_02#
WidgetLabel rich font with spacing
SDK Path: <SDK_INSTALLATION>
font_03#
WidgetLabel rich font in a table
SDK Path: <SDK_INSTALLATION>
font_04#
WidgetLabel ttf font with outline
SDK Path: <SDK_INSTALLATION>
font_05#
WidgetLabel texture-based font with outline
SDK Path: <SDK_INSTALLATION>
loading_screen_00#
Image-based loading screen
SDK Path: <SDK_INSTALLATION>
loading_screen_01#
Procedural image-based loading screen
SDK Path: <SDK_INSTALLATION>
loading_screen_02#
Image-based loading screen with copyrights
SDK Path: <SDK_INSTALLATION>
menubox_00#
WidgetMenuBox that appears when the right mouse button is clicked
SDK Path: <SDK_INSTALLATION>
menubox_01#
WidgetMenuBox that appears when a label is clicked with the right mouse button
SDK Path: <SDK_INSTALLATION>
menubox_02#
WidgetMenuBox with widgets used as menu items that appears when the right mouse button is clicked
SDK Path: <SDK_INSTALLATION>
render_00#
Widget to Image rendering
SDK Path: <SDK_INSTALLATION>
scroll_00#
ScrollBox usage
SDK Path: <SDK_INSTALLATION>
sprite_00#
WidgetSprite rotation
SDK Path: <SDK_INSTALLATION>
sprite_01#
WidgetSpriteShader that displays an image with custom post-process materials applied
SDK Path: <SDK_INSTALLATION>
sprite_02#
WidgetSprite callbacks
SDK Path: <SDK_INSTALLATION>
sprite_03#
Drag and drop instances of WidgetSprite
SDK Path: <SDK_INSTALLATION>
text_00#
WidgetEditText callbacks
SDK Path: <SDK_INSTALLATION>
tooltip_00#
Gui tooltips
SDK Path: <SDK_INSTALLATION>
transform_00#
UnigineEditor interface transformation when moving mouse
SDK Path: <SDK_INSTALLATION>
transform_01#
Predefined UnigineEditor interface transformation
SDK Path: <SDK_INSTALLATION>
ui_00#
User interfaces with User classes
SDK Path: <SDK_INSTALLATION>
ui_01#
User interfaces created with user classes. Sample also demonstrates usage of templates and anonymous functions
SDK Path: <SDK_INSTALLATION>
ui_02#
User interfaces created with User classes
SDK Path: <SDK_INSTALLATION>
video_00#
Virtual monitor created with WidgetSpriteVideo
SDK Path: <SDK_INSTALLATION>
video_01#
Virtual monitor created with WidgetSpriteVideo with AmbientSource
SDK Path: <SDK_INSTALLATION>
window_00#
Window transformation when moving mouse
SDK Path: <SDK_INSTALLATION>
The information on this page is valid for UNIGINE 2.20 SDK.