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UNIGINE 基础课程
1. 简介
3. 3D模型准备
4. 材质
5. 摄像机和光照系统
6. 实现应用程序逻辑
7. 制作过场动画与动画序列
8. 准备发布项目
9. 物理系统
10. 优化基础
11. 项目2:第一人称射击游戏
12. PROJECT3: Third-Person Cross-Country Arcade Racing Game
13. PROJECT4: VR Application With Simple Interaction

世界设置

Each world can have its own unique sound, physics, and rendering settings. You can customize everything from gravity to global lighting, and you can also prepare quality presets to maintain performance on different hardware. All world settings are available in the corresponding section of the Settings window.每个世界都可以拥有自己独特的声音、物理和渲染设置。你可以自定义从重力到全局光照的所有参数,还可以准备质量预设以在不同硬件上保持性能表现。所有世界设置都可以在设置(Settings)窗口的相应部分中找到。

To view or change settings for your current world:要查看或更改当前世界的设置:

  1. Click Windows → Settings in the main menu.在主菜单中点击 Windows → Settings

    打开设置窗口

  2. In the left-side panel of the Settings window, click Runtime → World and select the required section.在设置窗口的左侧面板中,点击 Runtime → World,然后选择需要的部分。

    世界设置

You can save your preset in a file with the corresponding extension: *.physics, *.sound, *.render and use in another world or project. 你可以将预设保存为相应扩展名的文件:*.physics, *.sound, *.render, 并在其他世界或项目中使用。

加载设置

本页面上的信息适用于 UNIGINE 2.20 SDK.

最新更新: 2025-06-09
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